Overview
Join EduMind’s comprehensive course and receive the necessary building blocks to help prepare you for a career in 3D animation. Start by learning the basics of 2D and 3D animation, become familiar with animation applications like Blender, and finish the course with a competence in animation that will attract employers and get you hired!
Features
EduMind prides itself on preparing students for success. Our 3D Animation course includes:

Commitment
- 22 Hours/Week
- 200 Hours of Live Classes
- 300 Hours of Practicals

Project
- 10 Core Assignments
- 1 Practical Hands-on Capstone Final
- 3-Minute Demo Reel

Certificate
- Certificate of Completion

Software
- Open-source Blender Software
- Photoshop, Illustrator
- Laptop or System with Enough Configuration for Blender

Prerequisites
- Creative Mindset
- Basic Freehand Drawing Knowledge

Delivery
- Live Online + Workshops
- Weekly Online Classes
- Feedback and Support
Curriculum
Month 1
Learning Outcomes
- Learn Basics of 2D and 3D Animation
- Learn How to Use Photoshop Like a Pro
- Learn How to Make Your Own Films, Games, and Publications
Week 1
- Introduction to Multimedia
- Introduction to 2D Animation
- Introduction to Photoshop
- Basic Image Manipulation
- Color Basics
Week 2
- Working with Selections
- Transforming a Selection
- Setting the Current Foreground and Background Colors through Pen Tool
- Stationary Items
- Advertising Items
- Working with Color Mode
Week 3
- Mastering Layers in Photoshop
- Layer Style and Filter Effects
- Automation
- 3D and Printing in Photoshop
- Vector Compositing
- Animating GIF Images
- Exporting Formats
Week 4
- Introduction to 3D Animation
- Introduction to Blender
- Navigation and Viewports
- Manipulating the Objects
- 3D Manipulator and Axis
- 3D Origin and Cursor
- Grid Floor and Blender Units
- Outliner Camera and Lamp
- Edit Mode (Verts, Faces and Edges)
- Adding Geometry – Subdivide, Extrude, and LoopCuts
Month 2
Learning Outcomes
- Learn 3D Modeling with No Prior Experience
- Learn How to Make Organic and Inorganic Models
- Learn How to Create Textures by Applying UV's
- Understand the Different Types of Materials
Week 5
- Adding Meshes
- Smooth and Flat Shading
- Making A House Part (Inorganic Modeling)
- Array Modifier
Week 6
- Create a Character Face
- Create a Character Hand
Week 7
- Making a Character Leg
- Making a Full Character
Week 8
- Seams (UV Unwrapping)
- Use of Materials & Shader Materials
Month 3
Learning Outcomes
- Create a Bone Setup to Animate Character
- Become an Expert on Rigging Techniques
- Learn to Create and Key Facial Blendshapes
Week 9
- Shading Organic Models
- Shading Inorganic Models
Week 10
- Introduction to Rigging
- Simple Skeleton Structure with Proper Joint Orientation
- Constraints
- Inverse Kinematics
- Forward Kinematics
Week 11
- Attaching Bones to Character
- Weight Painting
- Shape Keys (Blend Shapes)
Week 12
- Facial Shape Keys
- Introduction to Animation
- Animation Principles
Month 4
Learning Outcomes
- Set Up Professional Workflows Using Blender
- Animate Characters with Objects
- Learn the Postproduction Process
- Learn the Basics of Dynamics
Week 13
- Bouncing Ball
- Varying Ball Weights
- Human Walk Cycle
Week 14
- Ball with Character
- Adding Sound to Animation
Week 15
- Understanding Lighting in Cycles and Eevee
- Direct and Indirect Lighting
- Light Linking
- Creating Composition and Light with the Shaded Models
Week 16
- Light Baking and Rendering
- Final Composition
- Introduction to Dynamics
- Active and Passive Bodies
Month 5
Learning Outcomes
- Explore the Various Types of Dynamic Animations
- Learn to Animate Clothes and Other Rigid Body Objects
- Learn the Basics of Particle Animations
- Capstone Project
Week 17
- Creating Basic Simulation and Collusion Using Rigid Body
- Cloth Simulation
- Simulation of Brick Wall Collusion
- Introduction to Fluid Effects
- Creating Fluid Simulation
Week 18
- Particles
- Emitter
- Dynamic Constraints
Week 19
- Begin Capstone Project: A Three Minute or Less Video Demonstrating Students’ Culmination of Learned Skills
- Project Will Consist of a Story Created Around One of the Following Ideas: Reduction of Plastic Use, Water-Saving Techniques, Protecting Our Environment, or Following Traffic Rules
Week 20
- Continue Capstone Project
- Begin Demo Reel: A Short Video Consisting of Various Clips of Students’ Best Work in Animation
Month 6
Learning Outcomes
- Capstone Project
- Demo Reel
Week 21
- Continue Capstone Project
- Continue Demo Reel
Week 22
- Continue Capstone Project
- Continue Demo Reel
Week 23
- Continue Capstone Project
- Continue Demo Reel
Week 24
- Continue Capstone Project
- Continue Demo Reel
Month 7
Learning Outcomes
- Complete and Submit Capstone Project
- Complete and Submit Demo Reel
Week 25
- Continue Capstone Project
- Continue Demo Reel
Week 26
- Capstone Project Finalization and Submission
- Demo Reel Finalization and Submission
Career Opportunities
Career Opportunities Upon Course Completion:
- Modeling Artist (Organic and Inorganic)
- Texturing, and Shading Artist
- Lighting and Rendering Artist
- Rigging Artist
- Animation Artist
- Graphic Designer
- Story Board Artist
- Generalist 3D Artist
Applicable Industries
- Gaming Industries
- Film and Animation industries
- E-commerce Industries
- E-learning Industries
- Automobile Industries
- Architecture
Course Format
Our 3D animation course consists of a hybrid learning approach. Students will receive 200 hours of Live Online instruction within a limited class size and will be assigned 300 hours of comprehensive, hands-on assignments and homework all designed to test and monitor content understanding. The course will culminate in a final Capstone project and the completion of a demo reel. When students have finished this 7-month course, they will have the knowledge and skillset to begin as a freelance 3D animator or apply for careers within the field of 3D animation.